Bharat Arora
About Bharat Arora
Bharat Arora is an Associate Programmer at Relic Entertainment, where he addresses engine-related challenges in Company of Heroes 3. He has a background in game programming and previously worked as a tutor at LaSalle College Vancouver.
Work at Relic Entertainment
Bharat Arora has been employed at Relic Entertainment as an Associate Programmer since 2019. In this role, he addresses engine-related issues that arise from evolving code structures and updates in programming languages. His work is integral to the development of Company of Heroes 3, where he collaborates with designers and artists to create extensible systems. His contributions help ensure a smooth gameplay experience.
Previous Experience in Game Programming Education
Before joining Relic Entertainment, Bharat Arora worked as a Game Programming Tutor at LaSalle College Vancouver from 2018 to 2019. In this position, he provided guidance and support to students in their game programming studies, sharing his expertise and knowledge in the field. This role lasted for nine months and contributed to his professional development in game programming.
Educational Background in Game Programming
Bharat Arora studied at LaSalle College Vancouver, where he earned a Bachelor of Science (B.S.) in Game Programming. His studies spanned from 2016 to 2019, equipping him with foundational knowledge and skills in game development. This educational background laid the groundwork for his subsequent career in the gaming industry.
Contributions to Age of Empires IV
In addition to his work on Company of Heroes 3, Bharat Arora contributed to the development of Age of Empires IV. His role involved resolving gameplay and user interface (UI) bugs, which helped enhance the overall quality and performance of the game. His contributions demonstrate his ability to address technical challenges within game development.
Role as Gameplay Engineer
As a gameplay engineer on Company of Heroes 3, Bharat Arora focuses on creating systems that are extensible for designers and artists. This role emphasizes his technical skills and his ability to collaborate effectively within a team. His work supports the creative aspects of game development by providing robust systems that enhance the design process.