Brent Breedveld
About Brent Breedveld
Brent Breedveld is an Animation Director at Relic Entertainment, where he has worked on Age of Empires IV since 2009. He has a background in 3D animation and visual effects, having previously held positions at various companies including Red River College and Prime Focus World.
Current Role at Relic Entertainment
Brent Breedveld serves as the Animation Director for Age of Empires IV at Relic Entertainment. He has held this position since 2009, contributing to the game's animation and overall visual storytelling. His role involves overseeing the animation team and ensuring the quality of animations aligns with the game's artistic vision.
Previous Experience in Animation
Before joining Relic Entertainment, Brent Breedveld worked at Prime Focus World as a Lead Animator and Previs Supervisor from 2003 to 2009. His earlier experience includes a role as Lead Animator at Bardel Entertainment for three months in 2001 and as an Animator at Radical Entertainment from 2001 to 2003. These positions provided him with a solid foundation in animation techniques and project management.
Teaching Experience at Red River College
Brent Breedveld was a 3D Animation Instructor at Red River College from 2006 to 2008. During his tenure, he taught students in the Winnipeg, Canada area, sharing his knowledge and experience in 3D animation. This role allowed him to contribute to the education of aspiring animators.
Educational Background in Animation
Brent Breedveld studied at Vancouver Film School, where he achieved a diploma in 3D Animation and Visual FX from 1998 to 1999. This education equipped him with essential skills in animation and visual effects, laying the groundwork for his career in the gaming industry.
Contributions to Game Projects
Brent Breedveld has directed animation for various game projects, including Space Marine. He also led animation for multiple expansions of Company of Heroes 2, such as The British Forces, The Western Front Armies, and Ardennes Assault. His contributions have significantly impacted the animation quality and player experience in these titles.