Carolina Mastretta

Carolina Mastretta

Lead Game Designer @ Relic Entertainment

About Carolina Mastretta

Carolina Mastretta is a Lead Game Designer currently working at Relic Entertainment and serves as Director and Producer at Original Fire Games. She has extensive experience in the gaming industry, having held various roles at Relic Entertainment since 2013 and co-founding Original Fire Games.

Work at Relic Entertainment

Carolina Mastretta has held multiple roles at Relic Entertainment since joining the company in 2013. She began as a Brian Wood Memorial Intern, where she worked for five months. Following her internship, she served as an Associate Designer for two years. In 2015, she transitioned to the role of Game Designer, a position she held for three years. In 2018, she advanced to Lead Game Designer, where she continues to contribute to the development of various projects. Her tenure at Relic Entertainment spans over nine years, showcasing her commitment and expertise in game design.

Current Role at Original Fire Games

Since 2019, Carolina Mastretta has been the Director and Producer at Original Fire Games. In this role, she has co-founded the company and has been instrumental in the development of Apex Racing League, an online top-down racing game for PC. Her responsibilities include producing, designing, and building teams, reflecting her leadership and collaborative skills in the gaming industry.

Education and Expertise

Carolina Mastretta has a diverse educational background. She studied English at Oxford Brookes University for one year from 2004 to 2005. She also attended Vancouver Film School, where she completed programs in Game Design and Media Management between 2011 and 2013. Additionally, she earned a degree in Media Studies and Communication from Universidad Iberoamericana, Ciudad De México, from 2006 to 2010. This combination of studies has equipped her with a strong foundation in both game design and media.

Background in the Gaming Industry

Carolina Mastretta has been actively involved in the gaming industry, particularly in Vancouver, British Columbia, Canada. Her career began with various roles, including Audio Visual Content Developer at Conferencia Interamericana De Seguridad Social and Assistant Producer at Adversario. She transitioned to game design at Vancouver Film School, which led her to opportunities at Relic Entertainment and eventually to co-founding Original Fire Games. Her journey reflects a consistent focus on game development and design.

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