Chris Casanova

Chris Casanova

Director Of Live Operations @ Relic Entertainment

About Chris Casanova

Chris Casanova serves as the Director of Live Operations at Relic Entertainment, where he defines post-launch strategies and oversees various product domain areas. His previous roles include positions at Mojang Studios and Xbox, where he contributed to live operations and release management.

Work at Relic Entertainment

Chris Casanova serves as the Director of Live Operations at Relic Entertainment, a position he has held since 2020. In this role, he has defined the post-launch strategy and product domain areas for upcoming games. He is responsible for post-sale monetization and game profit and loss (P&L). Casanova has created and aligned a vision, charter, and P&L for the Live Operations department. He has also established key functions within the department, including Product Management, Data & Analytics, Community, Live Services, Player Lifecycle Marketing, and Game Operations.

Previous Experience at Mojang Studios

Before joining Relic Entertainment, Chris Casanova worked at Mojang Studios in various roles. He served as a Senior Producer - Live Operations from 2019 to 2020 for one year. Prior to that, he was a Release Manager/Producer from 2017 to 2018 for ten months, and then as a Producer from 2018 to 2019 for another ten months. His experience at Mojang contributed to his expertise in live operations and game production.

Experience at Xbox

Chris Casanova has a background in the gaming industry that includes two positions at Xbox. He worked as a Technical Account Manager from 2012 to 2014 for two years in Charlotte, North Carolina. Following this role, he served as a Release Manager from 2014 to 2016 for another two years in Redmond, Washington. His time at Xbox provided him with valuable insights into technical account management and release processes.

Education and Expertise

Chris Casanova studied at the University of Wisconsin-Green Bay, where he earned a Bachelor of Business Administration (B.B.A.) in Business Administration Management and Communication. His educational background laid the foundation for his career in the gaming industry, equipping him with essential skills in management and communication.

Early Career and Internships

Casanova began his career with internships that provided him with diverse experiences. He worked as an IT, HR, and International Business Intern at Oshkosh Corporation from 2008 to 2009 for one year. Additionally, he was an Information Technology Intern at Magnum Products, LLC from 2006 to 2007 for one year. These early roles contributed to his understanding of business operations and technology.

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