Francois Cournoyer
About Francois Cournoyer
Francois Cournoyer is a Senior Programmer at Relic Entertainment in Vancouver, Canada, where he has worked since 2018. He has previous experience as a Computer Engineer at NanoTemper Technologies and as a Tools Programmer at Ubisoft.
Work at Relic Entertainment
Francois Cournoyer has been employed as a Senior Programmer at Relic Entertainment since 2018. He has contributed to various projects within the company, leveraging his extensive programming skills. Relic Entertainment is known for developing real-time strategy games, and Cournoyer's role involves enhancing game functionality and performance.
Previous Experience at NanoTemper Technologies
Before joining Relic Entertainment, Cournoyer worked as a Computer Engineer at NanoTemper Technologies GmbH from 2013 to 2017. His role involved developing software solutions and supporting the company's technological advancements. This position allowed him to gain experience in a different sector, further diversifying his programming expertise.
Career at Ubisoft
Cournoyer spent eight years at Ubisoft as a Tools Programmer from 2005 to 2013. In this capacity, he developed tools that facilitated game development processes. His work contributed to the efficiency and effectiveness of the development teams at Ubisoft, a leading company in the gaming industry.
Educational Background in Computer Engineering
Francois Cournoyer studied at Université de Sherbrooke, where he earned a Bachelor's degree in Computer Engineering between 2000 and 2004. This educational foundation provided him with essential knowledge and skills in programming and software development, which he has applied throughout his career.
Training in Massage Therapy
In addition to his technical background, Cournoyer studied Massage Therapy at Guijek, completing a program in Therapeutic Massage and achieving the designation of Praticien en Massothérapie (Suédois) from 2008 to 2009. This training reflects a diverse skill set beyond his programming career.