Ian Seale
About Ian Seale
Ian Seale is a programmer currently employed at Relic Entertainment since 2018. He has previously held positions at Electronic Arts and 1QBit, accumulating over a decade of experience in software engineering and development.
Work at Relic Entertainment
Ian Seale has been employed as a programmer at Relic Entertainment since 2018. In this role, he contributes to the development of video games, leveraging his programming skills to enhance gameplay and user experience. His tenure at Relic has spanned six years, during which he has participated in various projects that align with the company's focus on real-time strategy games.
Previous Experience at Electronic Arts
Ian Seale has extensive experience with Electronic Arts (EA), where he held multiple positions over a span of eight years. He worked as a software engineer from 2005 to 2008, and later served as a software engineer 2 from 2011 to 2016 in Redwood City, California. During his time at EA, he was involved in various game development projects, contributing to the software engineering aspects of game design.
Experience at 1QB Information Technologies
Before joining Relic Entertainment, Ian Seale worked as a software developer at 1QB Information Technologies (1Qbit) from 2017 to 2018. In this position, he focused on developing software solutions that support quantum computing applications, further expanding his programming expertise in a specialized field.
Educational Background
The specific educational background of Ian Seale is not detailed in the provided information. However, his career trajectory indicates a strong foundation in software engineering and programming, essential for his roles in the gaming and technology industries.