Lawrence Ward
About Lawrence Ward
Lawrence Ward is a Principal Programmer at Relic Entertainment, where he has worked since 2018. He has held various programming and technical roles at companies including GREE Melbourne, Twiitch, and HealthSMART Services.
Work at Relic Entertainment
Lawrence Ward has been employed at Relic Entertainment as a Principal Programmer since 2018. In this role, he contributes to the development of video games, leveraging his extensive programming skills and experience in the gaming industry. His tenure at Relic Entertainment spans over six years, during which he has been involved in various projects that align with the company's focus on creating engaging and innovative gaming experiences.
Previous Experience in the Gaming Industry
Before joining Relic Entertainment, Lawrence Ward worked at GREE Melbourne as the Director of R&D from 2015 to 2017. His responsibilities included overseeing research and development initiatives within the company. Prior to that, he served as a Programmer at Twiitch from 2010 to 2015, where he gained significant experience in programming and game development. His background in these roles has equipped him with a strong foundation in the gaming sector.
Early Career and Technical Roles
Lawrence Ward began his career in technical support and administration. He worked as a Service Desk Officer at the Department of Environment, Climate Change and Water (NSW) for six months in 2009. Following this role, he served as an Infra Enterprise Administrator at HealthSMART Services - Department of Health Victoria for one year. Additionally, he was a Desktop Support Officer at Monash University from 2007 to 2008. These positions provided him with valuable technical skills and experience in IT support.
Education and Expertise
While specific details about Lawrence Ward's educational background are not provided, his career trajectory indicates a strong foundation in programming and technical support. His roles in various organizations demonstrate expertise in software development, research and development, and IT administration. This diverse experience contributes to his capabilities as a Principal Programmer at Relic Entertainment.