Maximilian Badran
About Maximilian Badran
Maximilian Badran is a programmer currently employed at Relic Entertainment in Vancouver, Canada, where he has worked since 2021. He has previous experience at Ubisoft and Thales, and holds a Master's degree in Engineering from Télécom SudParis.
Work at Relic Entertainment
Maximilian Badran has been employed as a Programmer at Relic Entertainment since 2021. He is based in Vancouver, British Columbia, Canada. Prior to his current role, he worked at Relic Entertainment for 9 months as a Programmer in Paris, Île-de-France, France, from 2020 to 2021. His experience at Relic Entertainment encompasses a range of programming tasks related to game development.
Previous Experience in Game Programming
Before joining Relic Entertainment, Maximilian Badran worked at Ubisoft as a Game Programmer from 2018 to 2020 in Montpellier Area, France. His role involved contributing to game development projects, enhancing his skills in programming and software development within the gaming industry. Additionally, he briefly worked as a Software Engineer at Thales in 2017 for 3 months in the Paris Area, France.
Education and Expertise
Maximilian Badran completed his education at Lycée Jacques Decour in Paris, where he undertook Classes Préparatoires PSI, focusing on Physics and Engineering Sciences from 2013 to 2015. He then pursued a Master's degree in Engineering at Télécom SudParis, studying from 2015 to 2018. This educational background has equipped him with a solid foundation in engineering principles and programming skills relevant to his career in game development.
Career Timeline
Maximilian Badran's career in programming began at Thales in 2017, followed by a position at Ubisoft from 2018 to 2020. He transitioned to Relic Entertainment in 2020, initially working in Paris before relocating to Vancouver in 2021. His career reflects a progression through various roles in programming, primarily within the gaming sector.