Nick Bedell
About Nick Bedell
Nick Bedell is a Senior Sound Designer at Relic Entertainment, where he has worked since 2016. He has extensive experience in audio design, having previously held positions at United Front Games and The Walt Disney Company.
Work at Relic Entertainment
Nick Bedell has served as a Senior Sound Designer at Relic Entertainment since 2016. In this role, he is responsible for creating and implementing audio elements that enhance the gaming experience. His work contributes to the overall sound design of various projects developed by the studio, which is known for its high-quality games in the strategy genre. Bedell's expertise in sound design plays a crucial role in the immersive environments that Relic Entertainment aims to deliver.
Previous Experience in Audio Design
Before joining Relic Entertainment, Nick Bedell worked at United Front Games as Audio Lead from 2015 to 2016. He also held the position of Audio Designer at The Walt Disney Company from 2013 to 2015, where he contributed to various audio projects. Additionally, he worked at United Front Games as an Audio Designer from 2011 to 2013 and began his career as a Sound Designer at Next Level Games from 2010 to 2011. This extensive experience in the gaming industry has equipped him with a diverse skill set in audio production.
Education and Expertise
Nick Bedell studied at Acadia University, where he focused on Theory and Audio Technology, achieving a degree in Music Composition from 2003 to 2007. He furthered his education at Vancouver Film School, earning an Honours Diploma in Sound Design in 2009. This academic background has provided him with a strong foundation in both theoretical and practical aspects of sound design, enabling him to excel in his professional roles.
Contributions to Notable Projects
Throughout his career, Nick Bedell has contributed to several notable video game projects. He played a significant role in the sound design of 'Sleeping Dogs', a title developed by Square Enix. Additionally, he worked on 'Captain America: Super Soldier', published by SEGA, and was involved in the sound design for 'LittleBigPlanet Karting', developed by Sony San Diego. His contributions also include work on 'Disney Infinity 3.5 and 4.0', developed by Disney Interactive, showcasing his versatility in various gaming genres.