Sean Warwick
About Sean Warwick
Sean Warwick is a Senior User Experience Designer currently at Relic Entertainment, where he has worked since 2022. He has previous experience at Electronic Arts and has contributed to notable projects such as the Company of Heroes series and FIFA 20 and FIFA 21.
Work at Relic Entertainment
Sean Warwick currently holds the position of Senior User Experience Designer at Relic Entertainment, a role he has occupied since 2022. Prior to this, he worked as a User Experience Designer at the same company from 2020 to 2022. During his time at Relic Entertainment, he contributed to the development of the Company of Heroes game series, focusing on enhancing user experience through design principles.
Experience at Electronic Arts
Before joining Relic Entertainment, Sean Warwick worked at Electronic Arts (EA) as an Experience Designer from 2019 to 2020. In this capacity, he contributed to the development and shipping of popular titles such as FIFA 20 and FIFA 21. His role involved applying design strategies to improve player engagement and overall game experience.
Education and Expertise
Sean Warwick earned a Bachelor of Arts (B.A.) degree in Interactive Arts and Technologies with a Design Concentration from Simon Fraser University. He studied there from 2010 to 2015, gaining foundational knowledge and skills in design principles and user experience. His academic background supports his professional roles in user experience design within the gaming industry.
Teaching Experience at Simon Fraser University
During his time at Simon Fraser University, Sean Warwick served as a Game Design Teaching Assistant from 2013 to 2015. In this role, he assisted in teaching game design concepts and methodologies, contributing to the educational development of students in the Interactive Arts and Technologies program.
Professional Portfolio
Sean Warwick maintains a professional portfolio available at smwarwick.com. This portfolio showcases his work and projects in user experience design, reflecting his contributions to the gaming industry and his design philosophy.