Shih Kai Chang
About Shih Kai Chang
Shih Kai Chang is a Lead/Senior Character Artist with extensive experience in the gaming industry, currently working at Relic Entertainment/SEGA. He has contributed to notable projects such as Age of Empires IV and Warhammer 40,000: Dawn Of War III, and has previously held positions at Capcom Game Studio Vancouver and Blue Castle Games Inc.
Current Role at Relic Entertainment
Shih Kai Chang has been serving as the Lead/Senior Character Artist at Relic Entertainment since 2013. In this role, he focuses on character design and development, contributing to the studio's projects and ensuring high-quality character art. His experience in the gaming industry allows him to lead teams and collaborate effectively with other artists and developers.
Previous Experience in Character Art
Before joining Relic Entertainment, Shih Kai Chang held several positions in character art across various companies. He worked at Capcom Game Studio Vancouver as a Senior Character Artist from 2010 to 2012 and at Blue Castle Games Inc as a Senior Character Artist from 2006 to 2010. He also served as a Lead Character Artist at Blue Castle Games Inc for a year in 2007 to 2008. His roles involved creating character models and textures for major gaming franchises.
Education and Training in Digital Arts
Shih Kai Chang studied at OCAD University, where he earned a degree in Illustration from 2000 to 2004. He furthered his education at the British Columbia Institute of Technology, achieving a certificate in Digital Animation from 2005 to 2006. This educational background provided him with a strong foundation in visual arts and animation techniques relevant to the gaming industry.
Contributions to Major Gaming Projects
Chang has contributed to significant gaming projects throughout his career. Notably, he was the Lead Character Artist for Age of Empires IV, where he played a crucial role in character development. He also worked on Warhammer 40,000: Dawn Of War III as a Senior Character Artist, showcasing his expertise in character design for well-known franchises under Microsoft and SEGA.
Early Career in Graphic Design and Modeling
Shih Kai Chang began his career in the creative industry with positions that laid the groundwork for his future in character art. He worked as a Graphic Designer at MainFrame Entertainment Inc. for three months in 2004 and later as an Assistant Modeler at Electronic Arts Canada for three months in 2006. These roles provided him with valuable experience in design and modeling techniques.