Jan Harasym
About Jan Harasym
Jan Harasym is the Chief Technology Officer at Rennsport.gg, where he oversees technical aspects of game development. He has extensive experience in online infrastructure and systems administration, having previously worked at notable companies such as Massive Entertainment and Firebox.com.
Current Role at Rennsport
Jan Harasym serves as the Chief Technology Officer at Rennsport.gg, a position he has held since 2022. In this role, he is responsible for overseeing the technical direction of the company, focusing on the strategic planning and execution of game development projects. His work ensures that best-in-class methodologies are applied for timely and budget-conscious delivery of projects. He operates remotely from Munich, Bavaria, Germany.
Previous Experience at Firebox.com
Prior to his current role, Jan worked at Firebox.com as the Technical Operations Manager from 2012 to 2014. During his two years in London, United Kingdom, he was involved in managing technical operations, contributing to the overall efficiency and effectiveness of the technical team.
Career at Massive Entertainment
Jan Harasym spent four years at Massive Entertainment - A Ubisoft Studio, where he held two positions. He began as an Online Infrastructure Engineer from 2014 to 2016 and advanced to Senior Online Infrastructure Engineer from 2016 to 2020. His responsibilities included planning for scalability of game systems and identifying performance bottlenecks to optimize user experience.
Expertise in Online Infrastructure Engineering
In addition to his roles at Massive Entertainment, Jan worked at Sharkmob as an Expert Online Infrastructure Engineer and Staff Site Reliability Engineer from 2020 to 2022. His focus was on designing scalable and efficient technical architectures, ensuring alignment with performance standards for AAA titles. He also implemented security measures for intellectual property and user data compliance.
Educational Background in Computer Science
Jan Harasym studied Computer Science at University College Birmingham, where he earned a Bachelor of Technology (BTech) from 2007 to 2010. This educational foundation has supported his career in technology and game development, equipping him with the skills necessary for his various roles in the industry.