Aaron Tzeng
About Aaron Tzeng
Aaron Tzeng is a Character Technical Artist III currently working at Riot Games since 2022. He has previously held positions at notable companies such as Naughty Dog, Activision, and PlayStation-Santa Monica Studio, contributing to major game titles and demonstrating expertise in character rigging and animation.
Work at Riot Games
Aaron Tzeng has been employed at Riot Games as a Character Technical Artist III since 2022. His role involves creating and refining character models, ensuring they meet the high standards required for animation and gameplay. His work contributes to the overall visual quality and performance of characters in games developed by Riot Games. Prior to this position, he gained experience at various notable companies in the gaming industry.
Previous Employment History
Before joining Riot Games, Aaron Tzeng held several positions in the gaming industry. He worked at Striking Distance Studios as a Character Technical Artist from 2021 to 2022, and at Activision for 7 months in 2020. His earlier roles include working at Naughty Dog as a Character Rigger from 2018 to 2019 and as an Intern Character Technical Artist at Mixamo in 2014. His diverse experience spans various aspects of character technical artistry across multiple high-profile projects.
Education and Expertise
Aaron Tzeng holds a Master of Fine Arts (MFA) from the Academy of Art University, where he studied from 2012 to 2015. He also earned a Bachelor of Fine Arts (BFA) from Fu Jen Catholic University, completing his degree from 2002 to 2006. His educational background, combined with his strong focus on human anatomy, supports his ability to create anatomically accurate character models in video games.
Technical Skills and Tools
Aaron Tzeng possesses advanced skills in character rigging, including creature, facial, and props rigging, as well as hair and cloth simulation. He utilizes a range of technical tools such as Maya, Zbrush, Adobe CC, Unity, Unreal, Python, PyQt, C++, and MayaAPI. This diverse skill set indicates a strong technical foundation that enhances his contributions to character animation and modeling.
Notable Contributions to Game Development
Throughout his career, Aaron Tzeng has contributed to the development of several notable video games, including 'The Last of Us Part II', 'God of War', and 'Callisto Protocol'. His expertise as a Character Technical Artist has played a significant role in the creation of detailed and lifelike character models, which are essential for immersive gaming experiences.