Arnaud Baudry

Arnaud Baudry

Production Designer @ Riot Games

About Arnaud Baudry

Arnaud Baudry is a Production Designer known for his work at Riot Games and his contributions to the animated series Arcane. He has extensive experience in concept art, matte painting, and production design across various companies in the animation and gaming industries.

Work at Riot Games

Arnaud Baudry has been employed at Riot Games since 2019 as a Production Designer. His role involves overseeing the visual aspects of game development, ensuring that the design aligns with the overall artistic vision of the projects. Prior to this position, he served as a Senior Concept Artist at Riot Games from 2016 to 2019, contributing to the creative process and visual storytelling for various projects, including the animated series Arcane, which is set in the League of Legends universe.

Previous Experience in Animation and Gaming

Baudry has a diverse background in the animation and gaming industries, having worked at several notable companies. His tenure at Ubisoft included various roles such as Co-réalisateur and Logo Designer, where he contributed to projects for Uplay PC and other initiatives. He also worked at Fortiche Production, where he focused on concept art and matte painting. His experience spans multiple positions, showcasing his versatility in visual storytelling and design.

Education and Expertise

Arnaud Baudry studied at École Active Bilingue in Paris from 1987 to 1992, where he developed foundational skills in art and design. He also attended Thomas Jefferson's School from 1982 to 1988. His expertise lies in matte painting and texturing, essential for creating detailed animated environments. This educational background, combined with his professional experience, has equipped him with the skills necessary for high-level production design.

Contributions to Animated Projects

Baudry has contributed to various animated projects throughout his career. Notably, he played a significant role in the visual development of Arcane, an animated series based on the League of Legends universe. His work encompasses a range of responsibilities, including concept art, matte painting, and production design, highlighting his ability to adapt to different aspects of visual storytelling in animation.

International Work Experience

Arnaud Baudry has garnered experience working in both the United States and France, contributing to international projects in the animation and gaming sectors. His roles have taken him to various companies across these countries, allowing him to bring a global perspective to his work. This international experience enhances his ability to collaborate on diverse projects and understand different artistic approaches.

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