Billy G.

Billy G.

Senior Software Engineering Manager @ Riot Games

About Billy G.

Billy G. is a Senior Software Engineering Manager at Riot Games, where he has worked since 2021. He has extensive experience in software engineering and management, having held positions at notable companies such as Glassdoor, Apple, and Twitch.

Work at Riot Games

Currently, Billy G. serves as a Senior Software Engineering Manager at Riot Games, a position he has held since 2021. In this role, he directly manages an Operations team that focuses on JIRA and Slack automation. He oversees the Code Pillar, which includes three teams comprising a total of 18 members. His contributions also extend to the development of in-house tooling that enhances operability and reporting tools within the organization.

Previous Experience in Software Engineering

Billy G. has extensive experience in software engineering across various companies. He worked at Glassdoor as a Lead Software Engineer - Mobile Automation from 2015 to 2016. He then transitioned to Twitch, where he served as a Senior Software Engineer - Automation from 2016 to 2017. Prior to that, he held positions at LeapFrog as a Software Firmware Engineer and Software Test Engineer from 2010 to 2013, and at Apple as a Software Engineer II and III from 2013 to 2015.

Education and Expertise

Billy G. studied at American River College, focusing on General Education and Computer Science, before transferring to the University of California, Berkeley. At Berkeley, he earned a Bachelor of Arts in Computer Science from 2007 to 2009. His expertise includes building Continuous Integration (CI) infrastructure and automated solutions, which benefit both engineering and non-engineering teams.

Management and Leadership Roles

In addition to his technical skills, Billy G. has held various management roles throughout his career. He served as an Engineering Manager - Productivity at Leanplum from 2017 to 2018. His leadership experience includes managing teams and overseeing projects that focus on automation and productivity improvements in software engineering.

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