Boudewijn Rombouts

Boudewijn Rombouts

Channel Strategist Iii @ Riot Games

About Boudewijn Rombouts

Boudewijn Rombouts is a Channel Strategist III at Riot Games, where he has worked since 2021. He has extensive experience in mobile game operations and localization, having held various roles at Big Fish Games and academic positions at the University of Twente and the University of Washington.

Work at Riot Games

Boudewijn Rombouts has been serving as Channel Strategist III at Riot Games since 2021. In this role, he focuses on translating complex requirements into clear information flows, which aids in effective project execution. He acts as an ambassador to mobile first parties, facilitating communication and collaboration between Riot Games and external partners. His expertise includes crafting operational strategies for game submissions and releases, ensuring compliance with first-party requirements.

Previous Experience at Big Fish Games

Prior to his current role, Rombouts held several positions at Big Fish Games. He served as Senior Manager of Mobile Game Operations from 2018 to 2020, where he oversaw mobile game operations. He also worked as Game Release Manager for six years, from 2012 to 2018, managing the release processes for mobile games. Additionally, he was a Localization QA Manager for mobile from 2011 to 2014, and a Site Content Manager from 2010 to 2012, contributing to various aspects of game development and content management.

Education and Expertise

Rombouts holds a Master of Science in Human Centered Design & Engineering from the University of Washington, which he completed in 2008. He also earned both a Bachelor of Science and a Master of Science in Communication Studies from the University of Twente, completing his studies in 2009. His academic background supports his specialization in translating complex requirements and empowering teams to become self-sufficient.

Teaching and Academic Roles

Rombouts has experience in academia, having worked as a Technical Communication Lecturer at the University of Twente from 2006 to 2007. He also served as a Design Instructor and was a founding board member at the same university during that period. Additionally, he briefly worked as a Usability Test Administrator at the University of Washington in 2007, contributing to usability testing processes.

Bilingual Proficiency

Rombouts possesses bilingual proficiency in English and Dutch. This skill enhances his communication capabilities in diverse environments, allowing him to effectively collaborate with international teams and partners. His language skills are particularly beneficial in the gaming industry, where communication with a global audience is essential.

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