Brian Miller
About Brian Miller
Brian Miller is a Sr. Principal Software Engineer at Riot Games, where he has worked since 2023. He has extensive experience in software engineering, having held various roles at companies such as Acorns, ReachLocal, and California State University, Northridge.
Work at Riot Games
Brian Miller has held multiple positions at Riot Games, starting as a Software Engineer from 2016 to 2017 for nine months. He then progressed to Senior Software Engineer from 2017 to 2020, where he worked for three years. Following this, he served as Principal Software Engineer from 2020 to 2023, also for three years. Currently, he is employed as Sr. Principal Software Engineer since 2023.
Education and Expertise
Brian Miller earned a Bachelor of Science degree in Computer Science from California State University, Northridge, completing his studies from 2003 to 2007. His educational background has provided him with a strong foundation in software engineering principles and practices.
Previous Employment Experience
Before joining Riot Games, Brian Miller worked at several companies in various roles. He was a Senior Software Engineer at Acorns for one year from 2015 to 2016. Prior to that, he held multiple positions at ReachLocal, including Lead Software Engineer from 2013 to 2014 and Staff Engineer from 2014 to 2015. He also worked as a Middleware Programmer/Analyst at California State University, Northridge in 2006 for eleven months and as a Web Developer from 2007 to 2011.
Technical Roles and Responsibilities
Throughout his career, Brian Miller has taken on various technical roles that involve software engineering and development. His responsibilities have included designing, developing, and maintaining software systems. His experience spans different programming environments and technologies, reflecting his adaptability and technical proficiency.