Brian V.
About Brian V.
Brian V. serves as the Director of Art Direction at Riot Games, where he has worked since 2015, leading the League of Legends Player Immersion and Expression team. He oversees the creation of high-quality skins content and manages a large team of artists to enhance player engagement through art and creative direction.
Work at Riot Games
Brian V. has served as the Director of Art Direction at Riot Games since 2015. In this role, he leads the League of Legends Player Immersion and Expression (PIE) team, which focuses on enhancing player engagement through art and creative direction. He oversees the creation of skins content, including visual effects (VFX), animation, character art, concept art, and technical art. Brian manages a team of approximately 200 artists, both internal and external, and art directs large external teams to ensure high-quality player experiences.
Previous Experience in the Gaming Industry
Before joining Riot Games, Brian V. worked as a VFX Artist at Airship Syndicate for a brief period in 2015. He also held a position at Backflip Studios from 2011 to 2015, where he contributed as a VFX/3D/2D Artist. His experience at these companies provided him with a diverse skill set in visual effects and animation, which he later applied to his work at Riot Games.
Education and Expertise
Brian V. holds a Bachelor of Science (B.S.) in Kinesiology and Exercise Science from Brigham Young University, where he studied from 2001 to 2007. He also earned a Bachelor of Arts in Media Arts and Animation from The Art Institute of Colorado, completing his studies there from 2008 to 2011. This educational background has equipped him with a unique blend of skills applicable to art direction and creative leadership in the gaming industry.
Art Direction and Leadership
In his role at Riot Games, Brian V. plays a key role in sourcing and training art vendors to uphold the artistic standards of League of Legends content. He is responsible for the art direction of various game modes and interactive stories, contributing to the game's narrative and thematic depth. His leadership in art direction ensures that the visual elements of the game align with the overall player experience.