Brian Whited
About Brian Whited
Brian Whited is a Principal Software Engineer currently working at Riot Games, where he has been employed since 2022. He holds a PhD, M.S., and B.S. in Computer Science from the Georgia Institute of Technology and previously worked at Walt Disney Animation Studios and Riot Games in various engineering roles.
Work at Riot Games
Brian Whited currently serves as a Principal Software Engineer at Riot Games, a position he has held since 2022. Prior to this role, he worked as a Staff Software Engineer at the same company from 2018 to 2022. During his time at Riot Games, he contributed to various projects and initiatives within the organization, leveraging his extensive experience in software engineering.
Experience at Walt Disney Animation Studios
Before joining Riot Games, Brian Whited worked at Walt Disney Animation Studios as a Senior Software Engineer from 2009 to 2018. In this role, he was involved in software development projects that supported the animation processes and technologies used by the studio, contributing to the advancement of animation software during his nine-year tenure.
Education and Expertise
Brian Whited holds a Doctor of Philosophy (PhD) in Computer Science from the Georgia Institute of Technology, which he completed from 2005 to 2009. He also earned a Master of Science (M.S.) in Computer Science from the same institution between 2003 and 2005. Additionally, he obtained a Bachelor of Science (B.S.) in Computer Science from Georgia Tech from 1999 to 2003. His educational background provides a strong foundation for his work in software engineering.
Background
Brian Whited has a robust background in software engineering, with over a decade of experience in the field. His career includes significant roles at major companies, including Riot Games and Walt Disney Animation Studios. His academic achievements in computer science have equipped him with the skills necessary for his professional roles.