Cameron Mc Neil
About Cameron Mc Neil
Cameron Mc Neil serves as the Head of Central Design at Riot Games, bringing extensive experience from previous roles at companies such as Zynga, Electronic Arts, and Telltale Games. He advocates for a player-focused approach in game design, emphasizing the integration of data and research to enhance player experiences.
Current Role at Riot Games
Cameron Mc Neil serves as the Head of Central Design at Riot Games, a position he has held since 2022. In this role, he focuses on overseeing the design processes across various projects within the company. His leadership is characterized by a commitment to integrating player-focused design principles, ensuring that the games developed resonate with the player community.
Previous Experience at Electronic Arts
Before joining Riot Games, Cameron Mc Neil worked at Electronic Arts (EA) as the Studio Creative Director for Maxis/The Sims from 2018 to 2022. During his four-year tenure, he was responsible for guiding the creative direction of the studio, contributing to the development of popular titles within the franchise.
Career at Zynga
Cameron Mc Neil had multiple roles at Zynga from 2012 to 2017. He began as a Principal Game Designer for Solstice Arena, later becoming Director of Design for Empires and Allies Mobile. He also served as Interim General Manager and Director of Design for an unannounced project, and as Game Director for Mafia Wars Mobile. His diverse roles at Zynga contributed to his extensive experience in game design and management.
Educational Background in Software Engineering
Cameron Mc Neil studied at Griffith University, where he earned a Bachelor of Engineering in Software Engineering from 1997 to 2000. This educational foundation provided him with the technical skills necessary for his career in game design and development, influencing his approach to creating engaging player experiences.
Leadership Philosophy and Design Approach
Cameron Mc Neil advocates for a player-focused approach in game design, emphasizing the importance of data, research, and experience in creating games that resonate with players. His leadership style promotes openness and authenticity, fostering an environment where creative visions can thrive within teams.