Chandler Hong

Chandler Hong

Systems Engineer @ Riot Games

About Chandler Hong

Chandler Hong is a Systems Engineer at Riot Games, specializing in automation and infrastructure management. He has a diverse background in technology roles across various sectors, including gaming, healthcare, and utilities.

Work at Riot Games

Chandler Hong has held multiple roles at Riot Games since 2019. He began as a Systems Engineering Intern for three months in Los Angeles, where he contributed to the technology behind major Esports events. Following this internship, he served as an Associate Systems Engineer from 2020 to 2021, focusing on system setups and efficiency. Currently, he is a Systems Engineer, a position he has held since 2021. In this role, he is part of the Esports Technology Group, concentrating on automation, scripting, and infrastructure management.

Education and Expertise

Chandler Hong graduated with High Honors from Mounds View Senior High School in 2016. He then attended the University of Wisconsin-Madison, where he studied Information Systems and earned a Bachelor of Business Administration (BBA) in 2019. His educational background has provided him with a strong foundation in systems monitoring and deployment, which he applies in his current role. His expertise includes machine imaging and ensuring optimal performance and reliability of systems.

Background

Chandler Hong has a diverse professional background that spans various industries, including education, gaming, healthcare, and utilities. Before joining Riot Games, he worked as a Student Technologist at the UW School of Medicine and Public Health from 2018 to 2019. He also gained experience as an IT Network/Business Analyst Intern at Xcel Energy in 2018 and as a Desktop Support Technician at the University of Wisconsin-Madison from 2016 to 2018. Additionally, he worked as an IT Intern at Bluestone Physician Services in 2017.

Achievements

Chandler Hong has contributed to significant projects throughout his career. His work at Riot Games involved powering the technology behind some of the company's largest Esports events. His role in the Esports Technology Group has allowed him to focus on critical areas such as automation and infrastructure management. His internships and positions in various organizations have equipped him with skills in systems monitoring and deployment, enhancing his contributions to the teams he has been a part of.

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