Charles Liu
About Charles Liu
Charles Liu is a Principal Concept Artist at Riot Games, specializing in cinematic art assets and marketing illustrations for video games. He has extensive experience in the gaming industry, having worked in various roles at Riot Games and other studios since 2009.
Work at Riot Games
Charles Liu has been employed at Riot Games since 2015, holding various positions including Concept Artist, Senior Concept Artist, and currently, Principal Concept Artist. His tenure includes a role as a Senior Concept Artist from 2019 to 2020 and as a Principal Concept Artist since 2020. Liu has contributed to significant projects, including the development of League of Legends Wild Rift. His experience at Riot Games spans over six years, reflecting his ongoing commitment to the company and its projects.
Education and Expertise
Charles Liu has a solid educational background in design and art. He studied Industrial Design at California State University, Long Beach from 2004 to 2006. He further enhanced his skills in entertainment design, creature design, and environment sketching at Concept Design Academy from 2009 to 2011. Liu also holds a Bachelor of Fine Arts from Art Center College of Design, where he studied Illustration and Entertainment Design from 2006 to 2010. His education supports his specialization in creating cinematic art assets and marketing illustrations for video games.
Background
Before joining Riot Games, Charles Liu gained experience in various roles across the gaming industry. He worked as a Concept Artist at GlobeX Studios from 2010 to 2012 and at Turbine for five months in 2012. Liu also served as a Contract Artist for several companies, including LEGO Group and Hothead Games in 2010. His freelance work as an Independent Contractor at Hi-Rez Studios from 2014 to 2015 further diversified his portfolio. Liu's background includes a mix of contract and full-time positions, showcasing his adaptability in the industry.
Achievements
Throughout his career, Charles Liu has made notable contributions to the gaming industry, particularly in the realm of concept art. His work on League of Legends Wild Rift as a Principal Concept Artist highlights his ability to create art that enhances storytelling in MMORPGs and MOBA games. Liu's experience in UI design and art pitches for gaming projects further demonstrates his versatility and skill set within the field.