Chiu Yee Priscilla Tsang
About Chiu Yee Priscilla Tsang
Chiu Yee Priscilla Tsang is a Technical Artist with extensive experience in character rigging and tool development. She has worked at notable companies such as Dreamworks Animation and Riot Games, contributing to projects like League of Legends.
Work at Riot Games
Chiu Yee Priscilla Tsang has been employed at Riot Games as a Technical Artist since 2012. In this role, she has developed specialized tools for character artists, which have streamlined the creative process and improved productivity. Her contributions include enhancing the character rigging for the game League of Legends, which has positively impacted animation quality and workflow efficiency. Her expertise in technical art supports her involvement in pipeline management for various animation projects within the company.
Previous Experience at Dreamworks Animation
Prior to her tenure at Riot Games, Tsang worked at Dreamworks Animation from 2008 to 2012 as a Character Technical Director and And Or Lead. During her four years in Glendale, California, she contributed to various projects, applying her skills in character rigging and technical artistry to support animation workflows.
Education and Expertise
Tsang studied at Carnegie Mellon University, where she earned a Bachelor of Science in Computer Science from 2004 to 2007. She continued her education at the same institution, achieving a Master's degree from 2007 to 2009. Her academic background has provided her with a strong technical foundation that complements her professional experience in character rigging and tool development.
Background in 3D Character Art
Before her roles at Dreamworks Animation and Riot Games, Tsang worked at Carnegie Mellon University as a 3D Character Artist and Sound Engineer in 2008. Her experience in this position, which lasted four months, involved creating 3D character models and contributing to sound design. This role further developed her skills in character artistry and technical applications.