Christopher Crouse

Christopher Crouse

Broadcast Engineer @ Riot Games

About Christopher Crouse

Christopher Crouse is a Broadcast Engineer at Riot Games, specializing in player communications and broadcast engineering since 2019 and 2021, respectively. He has a background in camera operation and engineering, with previous experience at FOX and Liberman Broadcasting.

Work at Riot Games

Christopher Crouse has been employed at Riot Games since 2019, initially serving in the Player Comms role. In 2021, he transitioned to the position of Broadcast Engineer, where he has been for three years. His work is based in Santa Monica, California, where he contributes to the company's broadcasting efforts.

Previous Experience in Broadcasting

Before joining Riot Games, Christopher Crouse worked at FOX as a Camera Assistant from 1998 to 2001. He then spent nine years at Liberman Broadcasting as an Engineer from 2001 to 2010. His experience in these roles provided him with a solid foundation in broadcasting and engineering.

Education and Expertise

Christopher Crouse studied Graphic Design at Pasadena Art, which has informed his work in the broadcasting field. He possesses expertise in operating and supporting Sony 4300 cameras for live streaming events. Additionally, he specializes in fiber path engineering and video control systems.

Technical Skills and Specializations

Crouse has developed a range of technical skills throughout his career. He is proficient in routing technology and provides technical support for GoPro and robotic cameras. His specialization in fiber path engineering enhances his capabilities in managing complex broadcasting setups.

Current Role at Clark Media

In addition to his work at Riot Games, Christopher Crouse has been with Clark Media since 2019, where he holds the position of E2. His role at Clark Media complements his broadcasting expertise and further establishes his presence in the industry.

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