Christopher K.
About Christopher K.
Christopher K. is a Principal Product Manager at Riot Games, where he leads product development for Project L. He has extensive experience in the gaming and media industries, having held various roles at companies such as Turner, Warner Bros., and Zynga.
Work at Riot Games
Christopher K. has been employed at Riot Games as a Principal Product Manager since 2022. In this role, he leads a cross-discipline team as Product Owner for features such as onboarding and gameplay modes on Project L. He is responsible for setting the product vision and writing feature specifications that include key performance indicator (KPI) measurements of success. Additionally, he maps out frameworks and analyzes data to derive insights on character balance and user satisfaction for Project L.
Previous Experience in Game Development
Before joining Riot Games, Christopher K. held various positions in the gaming industry. He worked at Turner Broadcasting System as Director of Product for Adult Swim Games from 2019 to 2021. He was a Product Manager at Zynga from 2017 to 2019 and served as Lead Designer and Associate Producer at Sensory Sweep Studios from 2007 to 2009. His experience also includes roles at Disney Interactive Studios, Music Mastermind, Inc., and Break Media, where he contributed to game design and production.
Education and Expertise
Christopher K. holds a Master of Business Administration from the USC Marshall School of Business, which he completed from 2015 to 2017. He also earned a Bachelor of Arts in Philosophy, Politics, and Economics from Pomona College, studying there from 1999 to 2003. Additionally, he has studied at Nanjing University. His educational background supports his expertise in product management and game design.
Consulting and Speaking Engagements
Christopher K. has consulted and spoken at various conferences, including Digital Hollywood and San Diego Comic-Con. His presentations focus on topics related to games, media, and entertainment, showcasing his knowledge and experience in the industry. These engagements highlight his role as a thought leader in game development and product management.