Christopher Lee

Christopher Lee

Associate Software Engineer @ Riot Games

About Christopher Lee

Christopher Lee is an Associate Software Engineer with experience in multiple programming languages and game development tools. He has contributed to the development of Legends of Runeterra at Riot Games and holds a Bachelor's degree in Computer Game Design & Development from Kennesaw State University.

Work at Riot Games

Christopher Lee has been employed at Riot Games as an Associate Software Engineer since 2021. In this role, he has contributed to the development of Legends of Runeterra, a digital collectible card game. His responsibilities likely involve programming and collaborating with other team members to enhance the game's features and performance.

Education and Expertise

Christopher Lee studied at Kennesaw State University, where he earned a Bachelor's degree in Computer Game Design & Development from 2017 to 2020. His educational background has equipped him with a solid foundation in game development principles and practices. He possesses expertise in programming languages such as C#, C++, Lua, XML, and Java, as well as proficiency in game development tools like Unity and Unreal Engine.

Background

Before joining Riot Games, Christopher Lee worked as a Student Developer at Kennesaw State University for six months in 2020. This position provided him with practical experience in software development and allowed him to apply his academic knowledge in a real-world setting. His work experience has contributed to his skills in programming and game development.

Technical Skills

Christopher Lee is experienced in utilizing version control systems like Git for managing software development projects. He is also familiar with project management and bug tracking tools, including Mantis and the Atlassian suite. These technical skills are essential for effective collaboration and project organization in software development environments.

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