Christopher Montagna
About Christopher Montagna
Christopher Montagna is a Senior Gameplay Engineer in R&D at Riot Games, where he has worked since 2021. He has previous experience at companies such as Arkane Studios, Avalanche Studios, and Fidessa.
Current Role at Riot Games
Christopher Montagna serves as a Senior Gameplay Engineer in the Research and Development (R&D) department at Riot Games. He has held this position since 2021 and is based in Los Angeles, California. In this role, he focuses on developing gameplay mechanics and systems, contributing to the innovative projects that Riot Games is known for.
Previous Experience in Game Development
Before joining Riot Games, Christopher Montagna worked at several notable companies in the gaming industry. He was a Senior Gameplay Programmer at Arkane Studios from 2019 to 2021, where he contributed to game development projects. Prior to that, he was a Game Programmer at Avalanche Studios from 2016 to 2019, and a Junior Game Programmer at IPKeys Technologies from 2015 to 2016. His experience spans various roles and responsibilities in gameplay programming.
Work at Fidessa
Christopher Montagna worked as a Service Delivery Engineer at Fidessa for eight months in 2014 and 2015. His role involved supporting software delivery and ensuring operational efficiency in the Greater New York City Area. This experience provided him with a foundation in service delivery processes within a technology-driven environment.
Education and Expertise
Christopher Montagna studied Computer Science at Ramapo College of New Jersey, where he earned his Bachelor's degree from 2012 to 2014. His education equipped him with the technical skills necessary for a career in game development, laying the groundwork for his subsequent roles in the industry.