Dan Milburn

Dan Milburn

Security Engineer @ Riot Games

About Dan Milburn

Dan Milburn is a Security Engineer at Riot Games, where he has worked since 2019. He holds a BSc in Digital Forensics from Teesside University and has expertise in incident response, reverse engineering, ethical hacking, and network security.

Work at Riot Games

Dan Milburn has been employed at Riot Games as a Security Engineer since 2019. In this role, he is responsible for ensuring the security of the company's digital assets and infrastructure. His work involves implementing security measures and responding to incidents to protect the organization from potential threats. Milburn's expertise in security engineering contributes to the overall safety and integrity of the gaming environment provided by Riot Games.

Education and Expertise

Dan Milburn studied at Teesside University from 2008 to 2011, where he earned a BSc in Digital Forensics. His academic focus included IT, Network Security, Computer Forensics, and Incident Response. This educational background laid the foundation for his career in cybersecurity, equipping him with essential knowledge and skills in various aspects of digital security.

Background

Dan Milburn has developed a strong background in computer network defense and internet security. His experience encompasses reverse engineering and incident response, which are critical components in identifying and mitigating security threats. Milburn's proficiency in ethical hacking and network penetration testing further enhances his capability to safeguard systems against vulnerabilities.

Technical Skills

Dan Milburn possesses a diverse skill set in scripting across multiple programming languages. His technical expertise extends to both Windows and Linux operating systems, where he engages in programming and scripting tasks. This versatility allows him to address various security challenges and implement effective solutions in different environments.

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