Darcy Ludington
About Darcy Ludington
Darcy Ludington is a Technical Product Manager II and Game Producer at Riot Games, where he has contributed significantly to the launch of League of Legends Wild Rift. With a background in marketing and extensive experience in game production, he has successfully implemented automation to improve testing processes and supports team health in Agile environments.
Work at Riot Games
Currently, Darcy Ludington serves as a Technical Product Manager II and Game Producer at Riot Games, a position held since 2021. In this role, Ludington supports the Wild Rift and League engine teams by focusing on team health and continuous improvement. Previously, Ludington worked at Riot Games as a Strategic Program Manager II from 2019 to 2021, where a significant achievement included leading the launch of League of Legends Wild Rift to over 100 million beta players globally. Additionally, Ludington held the position of Associate Web Product Manager from 2018 to 2019.
Education and Expertise
Darcy Ludington studied Marketing at California State University, Long Beach, where a Bachelor’s Degree was achieved from 2014 to 2015. Prior to that, Ludington attended Pasadena City College, focusing on Business, Management, Marketing, and Related Support Services from 2014 to 2015. This educational background provides a foundation for expertise in product management and digital marketing within the gaming industry.
Background
Before joining Riot Games, Darcy Ludington worked in various marketing and product management roles. From 2017 to 2018, Ludington was a Digital Marketing Manager at Prove in the Greater Los Angeles Area. Earlier, Ludington held the position of Marketing Project Coordinator at Attack! from 2015 to 2016 and served as a Community and Marketing Coordinator at HopSkipDrive from 2016 to 2017. These roles contributed to a diverse background in marketing and project coordination.
Achievements
During the tenure at Riot Games, Darcy Ludington played a key role in launching Wild Rift, noted as the largest game launch in history. Ludington successfully reduced build and QA testing times by over 40% through the implementation of automation. Additionally, Ludington acts as a Delivery Steward on an Agile team, facilitating Daily Standups, Sprint Reviews, and Retrospectives, enhancing team collaboration and efficiency.