Dave Guskin
About Dave Guskin
Dave Guskin is an Executive Producer and Game Director at Riot Games, where he has worked since 2022. He has over a decade of experience in the gaming industry, including roles at Riot Games, Demiurge Studios, and MIT Lincoln Laboratory.
Work at Riot Games
Dave Guskin has held multiple positions at Riot Games, including Executive Producer/Game Director since 2022. He previously served as Senior Game Design Manager from 2019 to 2022, and during 2021, he took on the roles of Interim Game Director and Design Director. In 2020, he worked as Interim Initiative Product Lead (Executive Producer) for a period of three months. His tenure at Riot Games has involved providing essential support to his team to enable the creation of engaging games.
Education and Expertise
Dave Guskin earned a Bachelor of Science degree in Physics from Caltech, where he studied from 1998 to 2002. He furthered his education at Columbia University, obtaining a Master of Science degree in Applied Physics from 2002 to 2003. His academic background in physics has contributed to his analytical skills and understanding of complex systems, which are valuable in game design and development.
Background
Before joining Riot Games, Dave Guskin worked at MIT Lincoln Laboratory as Assistant Technical Staff from 2004 to 2006. He also held positions at Demiurge Studios, where he served as Design Director and Senior Game Designer from 2014 to 2018. His extensive experience in the gaming industry spans over a decade, during which he has contributed to various roles and projects, focusing on developing deep metagames and crafting memorable gaming experiences.
Achievements
Throughout his career, Dave Guskin has been recognized for his contributions to game development. His work at Riot Games and Demiurge Studios has involved leading teams and projects that enhance player engagement and experience. His passion for creating deep metagames is evident in his approach to game design, which emphasizes the importance of memorable experiences in the gaming industry.