Devin Low

Game Design Architect @ Riot Games

About Devin Low

Devin Low is a Game Design Architect at Riot Games, with a notable history as Head Developer of Magic: The Gathering at Wizards of the Coast. He has over 17 years of experience in game design, contributing to various successful projects across digital and physical gaming.

Work at Riot Games

Devin Low has been employed at Riot Games as a Game Design Architect since 2021. In this role, he contributes to the research and development of new games, focusing on inclusivity and catering to diverse audiences. His work involves collaborating with various teams to innovate and enhance game design processes.

Experience at Wizards of the Coast

From 2003 to 2008, Devin Low served as the Head Developer for Magic: The Gathering at Wizards of the Coast. During his five-year tenure, he played a significant role in the development and evolution of the game, which is a cornerstone of the collectible card game genre.

Career at PopCap Games

Devin Low worked at PopCap Games (EA) as Creative Director from 2013 to 2021. He was instrumental in leading the design of Plants vs. Zombies Heroes, a digital card game that gained popularity in the mobile gaming market. His experience at PopCap included overseeing various game design projects and ensuring creative direction aligned with company goals.

Educational Background

Devin Low studied at Harvard University, where he earned both a Bachelor of Arts and a Master of Science in Computer Science. His academic journey spanned from 1996 to 2001, providing him with a strong foundation in computer science principles that he applies in game design.

Game Design Leadership Experience

With over 17 years of experience in game design leadership, Devin Low has contributed to a wide range of projects, including mobile free-to-play games, MMOs, digital card games, and physical board games. His expertise encompasses both digital and physical game development, showcasing his versatility in the gaming industry.

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