Edward Knapp

Edward Knapp

Design Manager @ Riot Games

About Edward Knapp

Edward Knapp is a Design Manager at Riot Games, where he has worked since 2017. He specializes in Metagame Systems Design for League of Legends: Wild Rift and has extensive experience in game design across various companies.

Current Role at Riot Games

Edward Knapp has been serving as a Design Manager at Riot Games since 2017. In this role, he leads the Metagame Systems Design for League of Legends: Wild Rift. His focus is on creating engaging and balanced gameplay experiences, which are essential for maintaining player interest and satisfaction in the game.

Previous Experience in Game Design

Prior to his current position, Edward Knapp held various roles in game design across multiple companies. He worked as a Senior Game Designer at Nexon America from 2016 to 2017 and as a Senior Designer at Avalanche Software from 2014 to 2015. His experience also includes positions at ZeniMax Online Studios as Lead Systems Designer and Deep Silver Volition as Lead Designer III.

Early Career in Game Development

Edward Knapp began his career in game development as a QA Tester at Sony Online Entertainment and NCsoft from 2004 to 2007. He later transitioned to a Developer role at Cobb Information Systems from 2006 to 2008. His foundational experiences in quality assurance and development provided him with a strong understanding of game mechanics and player experience.

Technical Skills and Specializations

Edward Knapp is proficient in multiple programming and scripting languages, including C#, Python, LUA, and Objective-C. He is also skilled in using tools such as Excel and Word. His specialization lies in designing game systems that encompass rewards, progression, combat, crafting, and social interactions, which are critical components of engaging gameplay.

Education and Expertise

While specific educational details are not provided, Edward Knapp's extensive experience in the gaming industry highlights his expertise in game design and development. His passion for designing and scripting compelling play experiences emphasizes his commitment to creating world-class game systems.

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