Isabelle Chen
About Isabelle Chen
Isabelle Chen is a Technical Artist at Riot Games and has held this position since 2018. She also works as a Graduate Student Researcher and Teaching Assistant at UCLA, where she has been involved since 2017.
Work at Riot Games
Isabelle Chen has been employed as a Technical Artist at Riot Games since 2018. In this role, she contributes to the development of various projects within the company, applying her skills in art and technology to enhance the gaming experience. Her position is based in Los Angeles, California, where she has worked for six years.
Education and Expertise
Isabelle Chen earned her Master of Fine Arts degree from the University of California, Los Angeles (UCLA) between 2017 and 2019. Her studies focused on Fine Arts and Design, equipping her with a strong foundation in artistic principles and design methodologies. This academic background supports her work as a Technical Artist, where she integrates artistic vision with technical execution.
Background
In addition to her role at Riot Games, Isabelle Chen has been active at UCLA since 2017. She serves as a Teaching Assistant, where she assists in the instruction of courses related to her field of study. Furthermore, she has held the position of Graduate Student Researcher since 2018, contributing to academic research while gaining practical experience in her area of expertise.
Professional Experience
Isabelle Chen's professional experience spans multiple roles at UCLA and Riot Games. As a Teaching Assistant for seven years, she has developed skills in mentorship and education, while her six-year tenure as a Technical Artist at Riot Games allows her to apply her artistic and technical skills in a collaborative environment. This combination of teaching and industry experience enhances her capabilities in both academic and professional settings.