Ivy Ngo

Software Engineer Ii @ Riot Games

About Ivy Ngo

Ivy Ngo is a Software Engineer II at Riot Games, with a background in game development and design. She has worked at notable companies such as Zynga and Lumos Labs, contributing to various projects and leading significant initiatives in her field.

Work at Riot Games

Ivy Ngo has been employed at Riot Games as a Software Engineer II since 2023. She works in a hybrid capacity from Redwood City, California. In her current role, she contributes to the development of gaming software, leveraging her extensive experience in the industry.

Previous Experience at Zynga

Ivy Ngo worked at Zynga as a Software Engineer from 2013 to 2015 for two years in the San Francisco Bay Area. She also completed an internship at Zynga in 2012, specifically on the ChefVille project, where she gained valuable experience in game development.

Experience at Lumos Labs

Ivy Ngo served as a Senior Software Engineer and Game Designer at Lumos Labs (Lumosity) from 2017 to 2020. During her tenure, she led the international launch of the Figment app in June 2019 and its subsequent US launch in November 2020. She continued her role as Senior Software Engineer II at Lumos Labs from 2020 to 2021.

Educational Background

Ivy Ngo studied at the Rochester Institute of Technology, where she earned a Bachelor of Science in Game Design and Development from 2009 to 2013. During her time at the institute, she held various roles, including Game Designer/Icon Artist, Grader, and Teacher's Assistant.

Technical Skills and Expertise

Ivy Ngo possesses expertise in Unity3D and C#, with additional skills in Unreal Engine and C++. She has a strong background in Agile and Scrum methodologies, utilizing tools such as JIRA and GitHub in her development processes. Her technical contributions include gameplay and UI features for the Cozmo robot at Anki, which achieved significant commercial success.

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