Jared Brown
About Jared Brown
Jared Brown is a Staff Software Engineer at Riot Games, specializing in Player Experience Services. He has a background in software engineering, having held various positions at Riot Games and previously at the Regents Scholar Society at UCLA.
Current Role at Riot Games
Jared Brown currently holds the position of Staff Software Engineer (SWE III) in Player Experience Services at Riot Games. He has been in this role since 2021, focusing on enhancing the efficiency of content publishing operations and engagement with Riot-owned channels. As the Tech Lead for Player Experience Services, he is responsible for the architecture design and implementation of integrations between internal content systems and various platforms, including game clients, mobile apps, and websites.
Previous Experience at Riot Games
Prior to his current role, Jared Brown worked at Riot Games in various capacities. He served as an Associate Software Engineer from 2015 to 2019, where he contributed to multiple projects. He then advanced to the position of Senior Software Engineer (SWE II) from 2020 to 2021, focusing on League of Legends Marketing Technology. His tenure at Riot Games spans over six years, during which he has developed significant expertise in software engineering within the gaming industry.
Education and Expertise
Jared Brown earned a Bachelor of Science in Computer Science from UCLA, completing his studies from 2011 to 2015. His educational background provided a solid foundation in software engineering principles, which he has applied throughout his career in various roles. His involvement in technical leadership and architecture design reflects his expertise in integrating complex systems and enhancing user experiences.
Early Career and Internships
Before joining Riot Games, Jared Brown gained valuable experience through internships and leadership roles. He worked as a Software Engineering Intern at Rubicon Project in 2014 for three months. Additionally, he was involved with the Regents Scholar Society at UCLA, serving as both LAMP Director and AVID Coordinator from 2013 to 2015. These roles allowed him to develop skills in team management and technical project execution.