Jason Labbé
About Jason Labbé
Jason Labbé is a Manager of Technical Art at Riot Games, where he oversees rigging teams for League of Legends and Teamfight Tactics. He has extensive experience in the animation and gaming industry, having worked at various notable companies including One Animation and Industrial Light & Magic.
Current Role at Riot Games
Jason Labbé serves as the Manager of Technical Art at Riot Games since 2022. In this role, he manages rigging teams for prominent products, including League of Legends and Teamfight Tactics. He focuses on creating scalable tools and workflows that improve user experience through user-friendly design. Additionally, he is responsible for the growth and staffing of rigging teams, ensuring they align with Riot Games' company culture.
Previous Experience in Animation and Technical Direction
Before joining Riot Games, Jason Labbé held several positions in the animation and technical direction fields. He worked at One Animation as a Senior Animation Pipeline TD from 2015 to 2019 and as a Lead Pipeline TD from 2019 to 2021. He also served as a CG Supervisor at One Animation for five months in 2022. His experience includes a role as Creature Technical Director at Industrial Light & Magic from 2011 to 2015 and as Rigging Technical Director at Frantic Films from 2007 to 2011.
Academic Background in 3D Animation
Jason Labbé studied at Humber College, where he completed a program in Multimedia 3D Animation from 2004 to 2006. He furthered his education in 3D for Production Games and Interactive Entertainment at Humber College from 2006 to 2007. This educational background provided him with a solid foundation in 3D animation and production techniques.
Collaboration Across Locations
In his current role, Jason collaborates with art leads and stakeholders across various locations, including Singapore, Hong Kong, and Los Angeles. This collaboration is essential for the successful development of projects at Riot Games, ensuring that teams work effectively across different regions.
Teaching and Development Roles
Jason Labbé has also contributed to the education sector as a lecturer at MAGES Institute of Excellence in 2019 for two months. Additionally, he worked as a Unity Developer & Designer at the National University of Singapore from 2020 to 2021 for four months. These roles highlight his commitment to sharing knowledge and fostering talent in the field of technical art and animation.