Joe Cavers
About Joe Cavers
Joe Cavers is a Senior Sound Designer in R&D at Riot Games, with extensive experience in sound design for notable video games such as Red Dead Redemption 2 and Grand Theft Auto V. He has worked at various prestigious companies in the industry, including Formosa Group and Rocksteady Studios, and holds a Bachelor's degree in Music Technology from The University of Edinburgh.
Current Role at Riot Games
Joe Cavers serves as a Senior Sound Designer in the Research and Development (R&D) department at Riot Games. He has been in this position since 2022, contributing to the development of innovative sound design techniques and enhancing the auditory experience of games. His work is based in Los Angeles, California, where he applies his extensive background in sound design to create immersive audio environments.
Previous Experience in Sound Design
Prior to his role at Riot Games, Joe Cavers worked at Formosa Group as an Audio Lead from 2019 to 2022 and as a Sound Designer from 2017 to 2019. In these positions, he was responsible for overseeing audio projects and contributing to sound design for various media. His earlier experience includes working as a Junior Sound Designer at Rocksteady Studios Ltd from 2012 to 2014 and at Travellers Tales from 2011 to 2012, as well as a Sound Designer at Rockstar Games from 2014 to 2016.
Education and Expertise in Music Technology
Joe Cavers earned a Bachelor's degree in Music Technology from The University of Edinburgh, where he studied from 2006 to 2011. His education provided a solid foundation in audio engineering and sound design principles, which he has applied throughout his career in the video game industry. His expertise includes field recording, which enhances the authenticity of soundscapes in video games.
Notable Projects and Collaborations
Throughout his career, Joe Cavers has contributed to the sound design of critically acclaimed video games, including Red Dead Redemption 2 and Grand Theft Auto V. He has also collaborated on popular titles such as League of Legends, Uncharted: The Lost Legacy, Ori and the Will of the Wisps, and God of War. His work on these projects showcases his ability to create engaging and immersive audio experiences.
Personal Connections to the Industry
Joe Cavers is married to voice actor Fryda Wolff, which indicates a personal connection to the voice acting industry. This relationship may influence his understanding of character audio and the integration of voice performances into sound design, enhancing the overall narrative experience in video games.