Joey Shepard

Joey Shepard

Quality Assurance Engineer Ii @ Riot Games

About Joey Shepard

Joey Shepard is a Quality Assurance Engineer II currently working at Riot Games in Santa Monica, California. He has a background in quality assurance and testing, with previous roles at Obsidian Entertainment, Blizzard Entertainment, and UC Irvine.

Work at Riot Games

Joey Shepard currently serves as a Quality Assurance Engineer II at Riot Games, a position he has held since 2022. He works in Santa Monica, California, contributing to the quality assurance processes within the company. Prior to this role, he worked at Riot Games as a Quality Assurance Engineer from 2020 to 2022, where he focused on ensuring the quality and performance of game products.

Previous Experience in Game Development

Before joining Riot Games, Joey Shepard gained experience at Blizzard Entertainment, where he worked as a Test Analyst from 2017 to 2020. His role involved analyzing and testing game features to ensure they met quality standards. Additionally, he worked as a Contract Tester at Blizzard Entertainment for eight months in 2017. Earlier in his career, he was a QA Tester at Obsidian Entertainment from 2015 to 2017, where he contributed to the testing processes of various game titles.

Education and Expertise

Joey Shepard earned a Bachelor of Science degree in Computer Game Science from the University of California, Irvine (UCI). He studied there from 2011 to 2015, acquiring foundational knowledge and skills relevant to game development and quality assurance. His educational background supports his expertise in the gaming industry.

Early Career and Research Experience

In 2013, Joey Shepard worked as an Undergraduate Researcher at UC Irvine for two months. This role provided him with early exposure to research methodologies and practices in a university setting, contributing to his understanding of game development processes.

People similar to Joey Shepard