John Chambers
About John Chambers
John Chambers is a Senior Narrative Editor at Riot Games, where he has worked since 2016. He has extensive experience in narrative design and project management, having previously held positions at CCP and Blizzard Entertainment.
Work at Riot Games
John Chambers has been serving as a Senior Narrative Editor at Riot Games since 2016. In this role, he focuses on narrative development and storytelling within the gaming environment. Prior to this position, he worked as a Narrative Editor at Riot Games from 2014 to 2016. His experience at Riot Games spans over eight years, during which he has contributed to various projects that enhance player engagement through compelling narratives.
Previous Experience at CCP
Chambers held multiple roles at CCP, starting as an Editor from 1999 to 2005, followed by a position as Managing Editor from 2005 to 2011. During his tenure, he was involved in content design from 2009 to 2011. His work at CCP took place in Stone Mountain, GA, where he developed skills in iterative design processes and obsessive documentation, which are essential for refining creative projects.
Experience at Blizzard Entertainment
John Chambers worked at Blizzard Entertainment as a Dialogue Editor from 2013 to 2014. This role involved crafting and refining dialogue for various game projects. His time at Blizzard was marked by a focus on enhancing the narrative experience through effective dialogue management.
Education and Expertise
Chambers earned a Bachelor of Arts degree in History and English from the State University of West Georgia, where he studied from 1990 to 1995. His educational background supports his expertise in narrative development and MMO systems design, which involves creating intricate multiplayer online game environments. He also utilizes Scrum methodology and tools like Hansoft for agile project management.
Skills and Methodologies
John Chambers specializes in iterative design processes that promote continuous improvement in creative projects. He employs Scrum methodology to enhance team collaboration and project management efficiency. His technical skills include proficiency in software such as Hansoft, Office, Acrobat, HTML, and Fraps, which aid in managing and documenting projects effectively.