Kevin Riach
About Kevin Riach
Kevin Riach is a Senior Game Producer at Riot Games, where he has worked since 2023. He has extensive experience in game design and production, having held various roles at notable companies including Telltale Games, Night School Studio, and Marvel Entertainment.
Current Role at Riot Games
Kevin Riach has been serving as a Senior Game Producer at Riot Games since 2023. In this role, he is responsible for overseeing various aspects of game production, ensuring that projects meet their deadlines and quality standards. His current position follows a series of roles within Riot Games, showcasing his commitment to the company and the gaming industry.
Previous Experience at Riot Games
Before his current role, Kevin Riach worked at Riot Games in multiple capacities. He served as a Forge Producer from 2020 to 2022, and as an R&D Producer from 2022 to 2023. His experiences in these positions contributed to his understanding of game development processes and project management within the organization.
Professional Background in Game Design
Kevin Riach has a diverse background in game design and production. He worked at Night School Studio in various roles, including Designer and Producer, from 2015 to 2019. Additionally, he held a Designer position at Telltale Games for five months in 2018. His experience in these studios has provided him with a strong foundation in both design and production aspects of game development.
Education and Qualifications
Kevin Riach studied at Chapman University, where he earned a Bachelor of Fine Arts (BFA) in Digital Arts from 2009 to 2013. His education equipped him with the necessary skills in digital design and production, which he has applied throughout his career in the gaming industry.
Internships and Early Career
In the early stages of his career, Kevin Riach completed internships at Marvel Entertainment as an Interactive Production Assistant and as a Feature Production Assistant in 2013. These internships provided him with initial exposure to the production process in the entertainment industry, laying the groundwork for his future roles in game production.