Kurt Blancaflor
About Kurt Blancaflor
Kurt Blancaflor is a researcher currently employed at Riot Games in Los Angeles, California, where he has worked since 2022. He has extensive experience in user research, having held positions at notable companies such as Microsoft, Bungie, Oculus VR, and Google.
Work at Riot Games
Kurt Blancaflor has been employed as a Researcher at Riot Games since 2022. His role involves applying both qualitative and quantitative research methods to enhance user experience within the company's gaming products. Based in Los Angeles, California, he has contributed to the development of human-centered design strategies that align with the company's commitment to player engagement and satisfaction.
Previous Experience in User Research
Prior to his current position, Kurt Blancaflor held various roles in user research at notable companies. He worked at Microsoft as a User Research Specialist for four months in 2019 and as a User Research Associate for eleven months from 2018 to 2019. He also served as a User Research Coordinator for six months in 2018. His experience at Google and Oculus VR as a User Experience Researcher further solidified his expertise in the field.
Background in Human Centered Design
Kurt Blancaflor studied Human Centered Design and Engineering at the University of Washington, where he earned his Bachelor's degree. His academic background laid the foundation for his strong passion for human-centered ideas in user experience research. He began his studies in 2014 and completed his degree in 2017, focusing on principles that inform effective user research methodologies.
Experience at Bungie
Kurt Blancaflor worked at Bungie as a User Research Moderator for eleven months from 2017 to 2018. In this role, he engaged in user research activities that contributed to the development of gaming experiences. His work involved moderating user testing sessions and gathering insights to inform design decisions.
Expertise in Research Methods
Kurt Blancaflor possesses expertise in both qualitative and quantitative research methods. His experience spans a wide array of products and user experiences, allowing him to apply diverse research techniques effectively. This expertise supports his contributions to enhancing user experience in the gaming industry.