Lance Laursen
About Lance Laursen
Lance Laursen is a Senior Systems Engineer at Riot Games, where he has worked since 2019. He has a background in network engineering and has held positions at Facebook, Itiva Development Corporation, and Demonware, utilizing various technologies to support multi-platform systems.
Work at Riot Games
Lance Laursen has been employed at Riot Games as a Senior Systems Engineer since 2019. In this role, he serves as a tech lead on the Riot Container Engine team. His responsibilities include providing infrastructure that supports the launching of applications and content. Laursen utilizes various technologies such as EKS/Kubernetes, AWS, Pulumi, Terraform, and Docker to enhance the operational capabilities of the team.
Previous Experience at Facebook
Before joining Riot Games, Lance Laursen worked at Facebook as a Production Engineer from 2016 to 2018. During his two years at the company's Menlo Park location, he contributed to production engineering efforts, focusing on optimizing systems and processes within the organization.
Experience at Itiva Development Corporation
Lance Laursen began his career at Itiva Development Corporation, where he served as an Operations Specialist from 2006 to 2008. His role involved managing operational processes and supporting the company's objectives during his two-year tenure.
Background in Network Engineering
Lance Laursen studied at Okanagan College, where he completed a program in Network and Telecommunications Engineering Technologies from 2004 to 2006. This educational background laid the foundation for his expertise in multi-platform systems and network engineering, enabling him to assist companies in leveraging technology effectively.
Experience at Demonware
From 2009 to 2013, Lance Laursen worked as a Senior Systems Engineer at Demonware in Vancouver, BC. Over the course of four years, he focused on system engineering tasks that contributed to the company's infrastructure and operational efficiency.