Luke Krentz

Luke Krentz

Senior Software Engineer @ Riot Games

About Luke Krentz

Luke Krentz is a Senior Software Engineer currently working at Riot Games, with a strong background in JavaScript, TypeScript, and client-side development technologies like React and Redux. He has previously held positions at BAE Systems and CoveyCS, and has experience in agile methodologies and software quality assurance.

Work at Riot Games

Currently, Luke Krentz serves as a Senior Software Engineer at Riot Games, a position he has held since 2023. He previously worked at the same company as a Full Stack Software Engineer from 2022 to 2023. His role involves utilizing his expertise in client-side development, particularly with technologies such as React and Redux, to contribute to the development of gaming software.

Previous Experience at BAE Systems, Inc.

Luke Krentz worked at BAE Systems, Inc. in various capacities within the Geospatial eXploitation Products (GXP) division. His tenure included roles as Software Engineer II from 2021 to 2022, Software Engineer I from 2019 to 2021, and Software Engineer Intern from 2018 to 2019. His experience at BAE Systems focused on software development within the geospatial domain, employing agile methodologies.

Internship at CoveyCS

In 2018, Luke Krentz completed a four-month internship as a Software Engineer Intern at CoveyCS in the Utica, New York Area. This early experience contributed to his foundational skills in software development and provided exposure to real-world engineering practices.

Education and Expertise

Luke Krentz earned a Bachelor's degree in Computer Science from SUNY Polytechnic Institute, where he studied from 2016 to 2019. His education provided him with a strong foundation in programming and software development. He possesses strong skills in JavaScript, TypeScript, and has a deep understanding of HTTP and APIs, which are essential for front-end development.

Skills in Software Development

Luke Krentz has developed a robust skill set in software development, particularly in debugging and testing, which are critical for ensuring software quality. He is experienced in using agile methodologies for software development projects, enhancing team collaboration and project efficiency.

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