Mathew Schacher
About Mathew Schacher
Mathew Schacher is a Software Engineer at Riot Games in Los Angeles, California, where he has worked since 2022. He has a background in game development and quality assurance, having previously held positions at Grab Games and Sony Network Entertainment International.
Work at Riot Games
Mathew Schacher has been employed as a Software Engineer at Riot Games since 2022. He is based in Los Angeles, California, where he contributes to the development of various gaming projects. His role involves utilizing his technical skills to enhance game performance and user experience.
Previous Experience in Game Development
Before joining Riot Games, Schacher worked at Grab Games for five years, from 2017 to 2022, as a Game Developer. His responsibilities included designing and implementing game features, collaborating with other developers, and ensuring the overall quality of the games produced. He also held a Programming Intern position at Grab Games from 2016 to 2017.
Internship at Sony Network Entertainment
Mathew Schacher served as a QA Automation Intern at Sony Network Entertainment International from 2014 to 2015. In this role, he focused on quality assurance processes, testing software, and automating testing procedures to improve efficiency and reliability.
Educational Background in Computer Science
Schacher studied at the University of Southern California, where he earned a Bachelor of Science (B.S.) in Computer Science (Games) from 2012 to 2016. He continued his education at the same institution, obtaining a Master of Science (M.S.) in Computer Science from 2015 to 2017. His academic background provided him with a strong foundation in game development and software engineering.
Early Career as Lab Assistant
In 2013, Mathew Schacher worked as a Lab Assistant at the University of Southern California for one month. This position allowed him to gain practical experience in a laboratory setting, supporting faculty and students with various technical tasks.