Michael Breese
About Michael Breese
Michael Breese is a game designer currently working on League of Legends: Wild Rift at Riot Games. He has a background in user experience research and has contributed to various projects, including award-winning games and mobile applications.
Current Role at Riot Games
Michael Breese currently serves as a Game Designer for League of Legends: Wild Rift at Riot Games. He has been in this position since 2020, contributing to the development of the popular mobile adaptation of the renowned multiplayer online battle arena game. His work involves designing gameplay mechanics and enhancing player experience. In addition to his role at Riot Games, he is also engaged in an unannounced AAA project during his spare time.
Previous Experience in User Experience Research
Before joining Riot Games, Michael Breese worked as a User Experience Researcher at HireVue from 2014 to 2016 and at Sling TV from 2016 to 2017. During his tenure at HireVue, he focused on improving user interactions and experiences, contributing to the company's innovative hiring solutions. At Sling TV, he continued to refine user experience strategies, enhancing the streaming service's interface and usability.
Educational Background in Psychology and Game Design
Michael Breese holds a Bachelor's Degree in Psychology with a focus on Human Factors and a minor in Philosophy from the University of Utah, where he studied from 2011 to 2014. He later pursued a Master's Degree in Entertainment Arts and Engineering at the same institution, completing his studies from 2017 to 2019. His educational background equips him with a strong understanding of user behavior and design principles, which he applies in his game design career.
Game Development and Achievements
As a hobbyist game developer, Michael Breese has published several games on Steam. He led a team that designed and released the IGDA award-winning game Hard Light Vector, showcasing his skills in game design and production. Additionally, he worked on a mobile app design aimed at assisting with opioid addiction at The GApp Lab, reflecting his commitment to using game design for social impact.
Experience in Academic Game Design
Michael Breese also has experience in academic settings, having worked as a Game Designer and Producer at the University of Utah from 2017 to 2019. In this role, he contributed to the development of educational games and projects, leveraging his expertise in game design and user experience to enhance learning outcomes.