Michael Matsumura
About Michael Matsumura
Michael Matsumura is a Principal Software Engineer at Riot Games, where he has worked since 2010. He holds a Bachelor of Science in Electrical Engineering and Computer Science from the University of California, Berkeley, and has previous experience at Flagship Studios and Perpetual Entertainment.
Work at Riot Games
Michael Matsumura has been employed at Riot Games since 2010, serving as a Principal Software Engineer. His tenure at the company spans 14 years, during which he has contributed to various projects and initiatives within the organization. Riot Games is known for its commitment to developing engaging gaming experiences, and Matsumura's role involves overseeing software engineering processes and contributing to the technical direction of the company's projects.
Previous Experience in Software Engineering
Before joining Riot Games, Michael Matsumura worked at Perpetual Entertainment as a Software Engineer from 2005 to 2008 for three years. He also had a brief stint at Flagship Studios in 2008, where he worked as a Software Engineer for two months. These positions provided him with foundational experience in software development and engineering practices within the gaming industry.
Education and Expertise
Michael Matsumura studied at the University of California, Berkeley, where he earned a Bachelor of Science (B.S.) degree in Electrical Engineering and Computer Science. His education spanned from 2001 to 2005, equipping him with a solid foundation in engineering principles and computer science. This academic background supports his expertise in software engineering and development.
Background
Michael Matsumura has a background in software engineering, with a focus on the gaming industry. He began his career shortly after completing his education at UC Berkeley, taking on roles that allowed him to develop his skills in software development. His journey from early positions to a principal role at Riot Games reflects his growth and commitment to the field.