Miguel Martinez
About Miguel Martinez
Miguel Martinez is a Software Engineer currently working at Riot Games in Los Angeles, California. He has a diverse background in software development, having worked for various companies and possessing expertise in REST API, GraphQL, and the Spring framework.
Work at Riot Games
Miguel Martinez has been employed as a Software Engineer at Riot Games since 2023. He works remotely from Los Angeles, California. His contributions focus on the Riot Esports Network, specifically for popular games such as League of Legends and Valorant. This role involves leveraging his technical skills to enhance the gaming experience for players and support the infrastructure of esports initiatives.
Previous Experience in Software Engineering
Before joining Riot Games, Miguel Martinez held several positions in software engineering. He worked at BucksApp from 2019 to 2021, and at Konecta Software Factory from 2015 to 2018 in Asuncion, Paraguay. Additionally, he served as a Lead Software Engineer at Viapool for eight months in 2021-2022 while working remotely from Chile. He also spent two years at WillDom from 2021 to 2023 in the United States, further solidifying his experience in the field.
Education and Expertise
Miguel Martinez studied at Universidad Autonoma de Asuncion, where he pursued a degree in Ingeniería de sistemas from 2017 to 2024. He also completed a web development course at Udemy Academy. His technical expertise includes strong proficiency in REST API and GraphQL technologies, as well as a solid understanding of the Spring framework, JavaScript, and TypeScript frameworks.
Career Timeline
Miguel Martinez's career in software engineering spans several years and various roles. He began his journey at Konecta Software Factory in Paraguay from 2015 to 2018, then moved to Personal Paraguay for 11 months in 2018-2019. After that, he worked at BucksApp from 2019 to 2021, followed by a position at Viapool in 2021-2022. He continued his career at WillDom until 2023, before joining Riot Games.