Mohamed Gambouz

Mohamed Gambouz

Director, Art Direction @ Riot Games Hong Kong & Singapore Studio @ Riot Games

About Mohamed Gambouz

Mohamed Gambouz is the Director of Art Direction at Riot Games' Hong Kong & Singapore Studio, with a notable career spanning over two decades in the gaming industry. He previously held various roles at Ubisoft, contributing to major titles such as Assassin's Creed and Prince of Persia.

Work at Riot Games

Currently, Mohamed Gambouz serves as the Director of Art Direction at Riot Games, specifically for the Hong Kong and Singapore Studio. He has held this position since 2020, contributing to the company's artistic vision and direction in the gaming industry. His role involves overseeing art direction and ensuring that the visual elements align with the overall design philosophy of Riot Games.

Previous Experience at Ubisoft

Before joining Riot Games, Mohamed Gambouz worked at Ubisoft for over two decades, from 1998 to 2020. His roles varied from Technical Artist to Senior Game Developer, and he held several key positions, including Art Director on major titles such as Assassin's Creed series and Prince of Persia. His extensive experience at Ubisoft allowed him to develop a strong foundation in game design and art direction.

Education and Expertise

Mohamed Gambouz studied Fine Arts at Jabir Ibn Hayyan, where he achieved his Baccalaureat from 1995 to 1998. His educational background provided him with a solid understanding of artistic principles, which he applies in his work in video game development. He has a keen interest in the intersection of art, science, and imagination, particularly within the context of gaming.

Artistic Influence and Inspiration

Gambouz draws inspiration from his travels and the diverse cultures he encounters. This exposure influences his artistic direction and contributes to the unique visual styles present in the games he works on. His ability to integrate cultural elements into game design enhances the storytelling and immersive experiences of the titles he contributes to.

Career Development and Major Titles

Throughout his career, Mohamed Gambouz has worked on several notable titles, including 'Prince of Persia: The Sands of Time' and various entries in the Assassin's Creed series. His career began in Casablanca, Morocco, before moving to Montreal in 2005, where he further developed his skills on major projects. His contributions have significantly impacted the visual and gameplay elements of these iconic games.

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