Nathalia M.
About Nathalia M.
Nathalia M. is a Localization Producer at Riot Games, where she has worked since 2020. She has held various roles within the company, including Localization Analyst and Localization Coordinator, and has a background in law from Faculdade Pitágoras.
Work at Riot Games
Nathalia M. has held multiple roles at Riot Games, contributing significantly to the localization team. She began her career at Riot Games as a Localization Analyst from 2014 to 2017, where she focused on adapting content for Brazilian audiences. She progressed to the position of Localization Coordinator from 2017 to 2019, overseeing localization projects and ensuring quality standards. Nathalia then transitioned to the role of Associate Voice Over Localization Producer for an 8-month period in 2019, before taking on her current position as Localization Producer in 2020. In this role, she has been responsible for managing localization strategies and processes for four years.
Education and Expertise
Nathalia M. studied at Faculdade Pitágoras, where she earned a Bacharel em Direito degree in Direito from 2006 to 2010. Additionally, she attended Pontifícia Universidade Católica do Paraná (PUC-PR) from 2006 to 2008. Her educational background in law provides her with a unique perspective in her localization roles, particularly in understanding cultural nuances and legal considerations in content adaptation.
Background
Nathalia M. has a professional background primarily in localization within the gaming industry. Her career at Riot Games spans several years, during which she has gained extensive experience in various localization roles. Her work has been centered in São Paulo, Brazil, where she has contributed to the localization of games for the Brazilian market, ensuring that content resonates with local players.
Career Progression
Nathalia M. has demonstrated a clear trajectory in her career at Riot Games. Starting as a Localization Analyst in 2014, she advanced to Localization Coordinator in 2017, and then to Associate Voice Over Localization Producer in 2019. Since 2020, she has served as Localization Producer. This progression highlights her growing responsibilities and expertise in the field of localization within the gaming industry.