Nathan Lakritz

Nathan Lakritz

Senior Quality Assurance Engineer @ Riot Games

About Nathan Lakritz

Nathan Lakritz is a Senior Quality Assurance Engineer currently employed at Riot Games, where he has worked since 2024. He has a background in computer engineering from the University of California, Santa Cruz, and has held various positions in quality assurance and technical writing across several companies.

Work at Riot Games

Nathan Lakritz currently holds the position of Senior Quality Assurance Engineer at Riot Games, where he has been employed since 2024. Prior to this role, he worked as a Quality Assurance Engineer at the same company from 2022 to 2024. Both positions are based in Seattle, Washington, where he contributes to ensuring the quality and performance of the company's gaming products.

Education and Expertise

Nathan Lakritz earned a Bachelor’s Degree in Computer Engineering from the University of California, Santa Cruz, where he studied from 2016 to 2020. His educational background provides him with a solid foundation in engineering principles, which he applies in his roles within the technology and gaming industries.

Professional Experience

Before joining Riot Games, Nathan Lakritz gained experience as a Quality Assurance Engineer at Amazon from 2021 to 2022. He also worked as a Validation Test Engineer Intern at Corsair for three months in 2019. His early career included roles such as a Software Engineer Intern at Ensurge and a Technical Writer at Moov Financial, showcasing his diverse skill set in quality assurance and technical documentation.

Founding Launch Party Gaming

Nathan Lakritz founded Launch Party Gaming, where he served as the founder from 2016 to 2018. This venture reflects his entrepreneurial spirit and interest in the gaming industry, contributing to his overall experience in game development and quality assurance.

Writing Experience

In addition to his engineering roles, Nathan Lakritz has a background in writing. He worked as a Staff Writer for BagoGames from 2016 to 2017 and for GameGrin from 2017 to 2018. This experience in content creation complements his technical skills and enhances his ability to communicate effectively within the gaming community.

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